It is starting weapon found on W.D Bridge when starting game. Players can use it as melee or a throwable. Can be obtained from Bandit Helicopter in Saturday and Sunday. Does 2% of the enemies' max health on impact, minimal damage is 100. Can be obtained from Bloaters or during horde attacks.īroom Spear - Throwable weapon, chipped out from a broom stick. Does 5% of the enemies' max health on explode, minimal damage is 100. Sticky Grenade - Sticky version of MK2 Grenade. Can be obtained from Tick Zombies or during horde attacks. MK2 Grenade - Throwable weapon, does 5% of the enemies' max health on explode, minimal damage is 100. The Naughty Cane was obtained by opening the Christmas Present 2020 with a 2.55% chance (No longer). Naughty's Cane: an enormous hook with red and white stripes lining the weapon.
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It is obtained at end of Missing Body mission by killing Jack the Zombie. It deals 280 damage with a 0.8 attack speed. Jack's Scythe: Jack's very own scythe, this is first event melee. It has ability to perform spin attack, that randomly occur. It can bought for 1950 gold in gold shop or obtained from Tomb Raid with 49.46% chance. Sledgehammer: Construction-grade sledgehammer in apocalypse, deals 800 damage with a 1-second cooldown. Players can throw pickaxes by pressing right click. It has 23.08% chance to drop from Zomborg. Pickaxe: Construction-grade pickaxe in apocalypse, deals 300 damage with a 0.5 second cooldown. This melee can be obtained in Sector F, Unclassified Crates. It has 100% chance to drop from Vexeron Boss in Saturday and Sunday.Ĭrowbar: A regular crowbar dealing 200 damage (early damage was 400). 200 damage it deals per swing with 0.8 second cooldown. Spiked Bat: A baseball bat with barbed wires wrapped around it. Players can defeat Zricera Boss to get melee on Saturday and Sunday. This melee has heavy attack with dealing 480 damage by charging it up.
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Machete: A heavy-duty zombie killer and deals 240 damage with a 0.8 second cooldown. Prisoner Boss has 30% chance to drop melee after death. It deals 100 damage per swing and 0.5 second cooldown.
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Survival Knife: A quick and lightweight knife.